ReSPIN
04-2024
OBJECTIVE
Redesign or create an instrument or tool to make it digitally “smart” — giving the chosen artifact a new form, material, and perhaps function to create a novel, enchanting, and meaningful user experience.Designed in collaboration with Ethan Del Rosario.
Timeline: 10 weeks
ReSPIN is a physical system that celebrates and supports analog music in the modern day. By striking a balance between traditional charm with updated QOL features, users receieve an uncompromised experience, enhancing the best of both worlds.
RESEARCH
Analog media is making a strong resurgence in today’s cultural landscape— but the hardware is lagging behind. Through an anyonymous survey of 40 people, we were able to identify the strengths and flaws in current physical media players.
Pain points: + Less supported + Can’t skip + Increasingly expensive to collect
Pain points: + Less supported + Can’t skip + Increasingly expensive to collect
Knowing this, how might we improve upon the analog music-listening experience for newer generations by integrating modern smart features, encouraging community based interaction, and enhancing ease of use — striking a balance between traditional charm and novel technological innovations?
IDEATION
Having decided to take on three separate forms (turntable, casette player and stereo amp), we began quickly ideating forms through sketches and low fidelity prototypes. However, the most helpful ideation came from our initial CAD models and renders.
MEDIUM FIDELITY PROTOTYPING
With feedback on our last CAD models, we worked to refine and unify our two designs. We 3D printed a 1:1 scale model of our casette player and a 1:2 scale model of the turntable— with a laser etched felt mat. These models helped us catch any physical issues (button size, casette fit, etc) before we moved to finalize our designs.